God of War Ragnarök Brings Destruction To Its Competition


Photo property of Sony PlayStation

Diego Blanco, Entertainment & Opinion Editor

“God of War” was one of the most influential games of 2018, as a result of its financial and critical success, the game won three gaming awards, including Game Of The Year.

Following the success of the 2018 game and a teaser for a possible sequel, an announcement was imminent. On November 9, 2022, “God Of War Ragnarök” finally launched for PlayStation 4 and 5.

The story of “Ragnarök” continues after the events of the first game. Several storylines from the previous game are carried over in this one. The most significant is Kratos’ struggle to be a father to Atreus while controlling his rage from the past that he wishes to forget. This internal struggle is tested throughout the story, which is further complicated by the villains.

“God of War Ragnarök” continues the story by depicting the event of Ragnarök itself, which has multiple prophecies surrounding it that were depicted by the Jötnar (Giants), in turn, these prophecies incorporate the themes of many “God of War” titles like, “Prophecy” and “Fate.” Kratos has created his belief that prophecies are not set in stone and can be altered, while Atreus is the opposite and likes to investigate them. As a result of Atreus’ trust in prophecies, he is vulnerable to Odin, the main villain.

The story then continues after failing to strike a peace treaty with Odin, with Kratos and Atreus embarking on a journey after discovering the prophecy of Ragnarök, which takes them through multiple realms. During this journey, Odin sees an opportunity to manipulate Atreus to gain his trust and get what he wants. Odin wants infinite knowledge, which includes how to beat fate.

With “God of War Ragnarök,” there are multiple brand-new enemies to fight and a compelling story to follow. “Ragnarök” introduces 60+ brand-new enemy types and 20+ boss battles spread across nine realms; this is in contrast to the previous game, where there were fewer enemies, and they were mostly the same but colored differently.

In addition to the new enemies, there is also a larger cast of characters. These new characters are all voiced by talented people. “Ragnarök” takes characters from the previous game, makes them more prominent, and inserts new characters to serve different roles in the story. No character feels out of place or intrusive; it never feels like they overstay their welcome.

There are also added abilities with weaponry, armor, and runes, allowing for more diversity in combat and player customization with additional locations to explore. Midgard, the main map in the previous game, has been heavily minimized while others have expanded and new ones introduced. There are three new realms to discover, Asgard, Svartalfheim, and Vanaheim. There is also the realm between realms, which is like a “secret” realm.

As part of the changes, the gameplay has improved; this gives players a wide variety of attacks, enchantments, talismans, and combinations to choose from to get their preferred combat style. However, “God of War” is not just about combat, it is also about solving puzzles, and there are many puzzles hidden that are not too challenging, which is ideal for the average player. However, the companions create a major problem. When a player comes across a puzzle, the characters traveling with you will almost immediately tell you the solution. So far, this has been the only feature in the game that cannot be turned off.

As a result of the characters solving the puzzle, there is no player interaction, which takes away the purpose of the puzzles. Backseat gaming with companions is the biggest issue with the game. However, everything else is incredibly well done. There are also new ways to traverse the maps, including a brand-new travel system.

“God of War Ragnarök” is a gorgeous game. It continues the one-camera approach from the 2018 game. Still, the camera moves even more gracefully and perfectly captures the feeling of a scene while having the most vibrant and alluring backgrounds. All the realms are well-designed and distinct from one another, making them fun to explore.

The beauty of “Ragnarök” is not just in its visuals. It is also in its music. Bear McCreary returns as the composer to create the themes in this game. His composition is easily one of the most captivating aspects of the game. McCreary once again created a very diverse soundtrack for the game. All the themes are powerful in their own way and truly add another layer of depth to the game.

“God of War Ragnarök” is a game filled with a lot of heart and soul. It is full of great storytelling and writing. While also being an action-packed adventure game. The raw emotion in “Ragnarök” is incredible and never fails to make the player feel what its characters feel. “God of War Ragnarök” is easily one of the best games of 2022. It is a magnificent sequel and a truly masterful piece of gaming.